Outfits increase their statistics and ability to survive, weapons improve their chance to defeat enemies, while Stimpaks and RadAway ensure that they can heal damage and remove any radiation they absorb. Before you send a Dweller on an excursion, make sure you equip them adequately with outfits and weapons and items. The longer a Dweller survives in the Wasteland, the better gear they will find.ĭwellers with high SPECIAL stats have a much better chance of surviving and finding helpful items out in the Wasteland. Sending Dwellers on excursion to the Wasteland will allow them to find outfits, weapons, and, of course, caps. 2 How S.P.E.C.I.A.L Attributes Affect Exploring. I have found it useful to send out characters that are not at a high level with a sweet gun and load them up with stimpacks and good armor and allow them to explore until their stimpacks run out, this is particularly useful when you want to lvl and individual quickly and I have found that the cost to revive them ( if you forget to monitor them) is low because they are at a lower level. Overall it is best to have a well rounded special character exploring (as it says in the game) and a higher level character corresponds to more health in general. What has been said about endurance, strength, and luck are true in my experience. I assume that charisma impacts the frequency of encountering non violent scenarios that give you xp ( like when you patch up a run away slaves leg.) Intelligence/perception may also play a role in your ability to defeat harder enemies, like murlocks without taking much damage if any at all. I have a hunch that agility improves your chance of escaping unscathed from a tough battle ( particularly the longer you are out in the wastes).
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